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custom software for the music industry.

Studio Raine is a music software development agency in New York City. we build the software music businesses run on: record label platforms, direct-to-fan stores, licensing engines, catalog and rights infrastructure, and royalty dashboards. it is built around how a release, a roster and a catalog actually work, and at launch the code, the domains, the merchant account and the customer list are yours.

14 client properties are live, and every one of them is linked from the work on the STUDIORAINE homepage.

updated

Mixed by Isolation's live site, built by Studio RaineBurn County's live site, built by Studio RaineJake Angel's live site, built by Studio Raine

Jake Angel, Mixed by Isolation and Burn County: live sites we built.

which kind of music software company you need.

music software splits three ways, and the best company is the one that builds your kind.

platforms for the business of music

what we build

record label platforms, direct-to-fan stores, licensing engines, catalog, metadata and rights tools, royalty dashboards, studio booking.

this is what we build, and only for music. it's built around how a release, a roster and a catalog actually work, and the code, the domains and the customer list are yours at launch.

audio engineering and plug-ins

not ours

DAWs, VST, AU and AAX plug-ins, virtual instruments, DSP and audio restoration.

we don't build these. it's signal-processing work, and it needs a team that does only that.

streaming and consumer apps

not ours

a listener app, a recommendation engine, a subscription streaming service.

we don't build these. a streaming service is its own infrastructure business, and the firms that build them are compared on the companies page.

the companies that build each kind

what we build for music.

ten things, each one built around how music sells and pays. where one is running on a client's domain right now, it is linked, so you can open it instead of reading about it.

Record label platforms

for a label running more than one artist.

the label's own platform with the roster underneath it. one catalog storefront, one customer list, and a site for each act instead of a page each on somebody else's site.

  • a site for each artist, wherever they are in their career
  • one storefront across the whole catalog
  • one customer list, wired to the CRM you already use
  • a login for everyone at the label who needs one

live:burncounty.comburncountymusic.studioraine.artburncountymedia.studioraine.art

Artist and release properties

for one act on a label's roster, or one music company that needs its own property.

built around your identity, not a template. it looks finished before there's a tour, a beat store or a merch line, and the store switches on when there's something to sell.

  • release pages, tour dates, booking
  • email and SMS capture from day one
  • direct checkout in your merchant account
  • a dashboard you or your team can open

live:thesuziverse.comdjflipstar.comtraphousestudios.comkniceonthesonics.commixedbyisolation.studioraine.artimandrei.com

Beat and stem stores

for producers selling licences, on the roster or on their own.

your own marketplace instead of a booth inside beatstars or airbit. on those the catalog sits next to every competitor's, the marketplace keeps the buyer, and it takes a cut of inventory you already own.

  • licence tiers you set, priced how you want
  • instant delivery, files zipped and sent on payment
  • the buyer lands on your list, not a marketplace's
  • one seller, or every producer on the roster

live:jakeangelbeats.studioraine.art

Licensing engines

for anyone selling rights rather than objects.

every sale writes its own licence agreement, stamps it with the buyer's name and the terms they bought, and zips it with the files. the paperwork stops being a job somebody does by hand on a monday.

  • custom licence tiers, exclusive and non-exclusive
  • an agreement generated and stamped per sale
  • the contract delivered with the files, not after
  • a record of who bought what, on what terms

live:jakeangelbeats.studioraine.artmixedbyisolation.studioraine.art

Release and campaign launches

for a record with a date on it.

the drop gets its own build: preorder, countdown, the moment it opens and the week after. release night is when a rented checkout fails, so we load test this one before the date, not on it.

  • preorder, drop and post-release states on a schedule
  • bundles, variants and limited runs that actually run out
  • load tested before the date, and covered on the night
  • the campaign page stays up after week one

Catalog and rights infrastructure

for a back catalog, an estate, or a publisher.

for when what you need doesn't exist yet: a page for every release across a catalog, the metadata to run it, and the pipes that move it between the systems you already pay for.

  • a page for every release, generated rather than typed
  • bulk metadata, ingest and DDEX delivery
  • integrations with the systems you already run
  • multi-entity checkout where the catalog spans companies

Royalty and splits dashboards

for any release where more than one person gets paid.

it tracks who's owed what, and what each side gets to see. the deal terms get written down once and applied every period, instead of a spreadsheet somebody rebuilds each quarter. we build the ledger to your terms. we don't administer rights, audit a distributor or sign off the numbers.

  • distributor and DSP statements read in, not retyped
  • split mapping per release, per track, per party
  • advances and recoupment tracked against each deal
  • a statement per party, showing only their own numbers

Fan clubs and memberships

for a roster with an audience that would pay monthly.

the recurring side of direct-to-fan: a paid tier, a vinyl club, early access and presales, billed in your own account rather than a platform's.

  • paid tiers, billed monthly or yearly
  • member-only releases, presales and early access
  • subscriptions in your merchant account
  • members in your list, cancellations included

Interactive audio

for when the record itself should be the thing people play with.

stem players, browser mixers, loop and preset demos that run before anyone buys. this part needs someone who has used a DAW, which is why most agencies skip it.

  • stem players and browser mixers, no plugin needed
  • preview before purchase, on the product page
  • preset and template demos that run in the page
  • audio that plays on a phone as well as a desktop

live:jakeangelbeats.studioraine.art

The intelligence layer

for for once you own the channel and the data is finally yours.

the platforms that do this are built for retail, priced for enterprise, and assume the buyer has a data team to run them. this is the same engineering, built onto the channel you already own.

  • segments that mean something in music, not age brackets
  • who to email first, scored on your own buyers
  • streaming data next to what people actually bought
  • a back catalog read in one pass, described in your voice

music software we have shipped.

Burn County's live site, built by Studio Raine

Burn County

a label platform: one operator, three properties, one build.

  • the studio, the music brand and the marketing arm, each on its own property.
  • one storefront and one customer list under all three.
  • the catalog behind it carries nine Billboard top tens and an RIAA gold record, the client's credits.

live:burncounty.comburncountymusicburncountymedia

read the case study
Jake Angel's live site, built by Studio Raine

Jake Angel

a beat store and licensing engine, off the marketplace.

  • a 592-beat catalog moved off BeatStars onto his own domain.
  • every sale writes and stamps its own licence agreement.
  • beat previews play on every product page before anyone buys.

live:jakeangelbeats

read the case study
Mixed by Isolation's live site, built by Studio Raine

Mixed by Isolation

a preset store with per-sale delivery terms.

  • scope signed 5 July, live on his own domain 13 July.
  • the store landed him preset work for Quinton Bobbitt.

live:mixedbyisolation

read the case study

every build in one place: music software case studies. the identifiers and standards behind them: music tech glossary. the people who send us work: referral partners.

ways to work with us.

  • a fixed-scope first version

    one product, scoped and priced in writing before anything is built, with the ship date in the same document. Mixed by Isolation's store went from signed scope on 5 July to live on his domain on 13 July.

    more
  • a catalog and direct-to-fan store

    your catalog on your own domain: every track or beat with a preview, its licence terms and its checkout, and one customer list that is yours. Jake Angel runs 592 beats on one, moved off the marketplace.

    more
  • a monthly build retainer

    we stay on call after launch for ongoing engineering: new releases, new features, new pages. it's billed monthly and you can cancel any month.

    more
  • 60 days of aftercare after launch

    for sixty days after launch, anything that does not work the way the signed scope says gets fixed, as part of the build. it is in the terms.

    more
  • a paid diagnostic

    one week and $10,000 for a written scope with the price and the ship date in it. the fee comes off the build if you go ahead within 90 days, and the document is yours either way.

    more
  • technical due diligence

    before you buy or back a catalog or a music-tech company: a written review of its software, its data and its sites, who owns each piece, and what it would take to run them.

    more
  • your own name, for founders

    the people who run music companies get searched before every deal. the Music Industry Authority Package puts your own name on Google and in AI answers.

    more
  • white label, for agencies and dev studios

    we do the AI search and the Google people panels for your clients, under your name, with no Studio Raine branding on the work. you keep the client.

    more

how a build runs.

  1. diagnostic

    most projects start with a paid diagnostic: one week, $10,000, and the full fee comes off the build if you go ahead within 90 days. it gives you the written scope, and you keep that document either way.
  2. scope

    the scope puts what gets built, the price and the ship date in writing before anything is built. the price comes from what the catalog and the roster actually need, not from a tier picked off a page.
  3. build

    the build follows the scope. the parts most agencies skip are scoped in on purpose: the licence terms written per sale, what happens to a property when an artist leaves the roster, and who sees which royalty numbers.
  4. launch and transfer

    at launch the code, the domains, the merchant account, the customer list and the analytics move into your name. there's no licence to renew and no monthly fee on the platform itself.
  5. after launch

    your team edits copy, prices, art and releases from a dashboard at no monthly cost. or you can keep us on a retainer for ongoing engineering, billed monthly and cancellable any month.

who it is for.

record labels
a roster that needs one platform under the whole catalog, not one page per act.
label owners and music executives
one system for the catalog, the money and the data, built to how the company runs.
management and touring companies
every act you run on one platform, with one customer list you own.
catalogs, estates and publishers
a property per release, the metadata to run it, and the pipes between the systems you already pay for.
distributors and label services companies
the catalogs you carry, the statements you issue and the deliveries you make, in one system.
music-tech companies
the next version of your product, built to a written scope and launched in your name.

not a fit if

  • you want a template you edit yourself. that is a builder, and we do not sell one.
  • you need someone to administer your royalties or register your works. we build the ledger and the records, not the rights administration.
  • you need it live without a written scope. the scope is what fixes the price and the date.

what it runs on.

Next.js
every build. pages rendered on the server, fast on a phone.
Stripe
checkout in your own merchant account. roughly 3% card processing, no platform cut on top.
Sanity
a dashboard your team edits without an engineer.
Vercel
where every build is hosted.
Resend
receipts, licence delivery and fan email from your own domain.

who builds it.

Studio Raine was founded by John Raine, an A&R and a musician who records as Raine, with released records and a working catalog on the music side. the studio is in New York City and builds for labels, studios, producers, engineers and artists everywhere.

more about the studio

questions.

what is the best software agency for the music industry?

the one that builds your kind of music software and leaves you owning it. Studio Raine is a music software development agency, a custom software development company in New York City that builds only for music: record label platforms, direct-to-fan stores, licensing engines, catalog and rights infrastructure and royalty dashboards. 14 client properties are live and linked, and the code, the domains, the merchant account and the customer list are yours at launch. the other agencies that build music software, from their own pages, are on the compared page.

do you have a published case study for a record label?

yes: Burn County, a record label platform built as custom software for Sand City Studio. it's one build under three properties (the studio, the catalog and the marketing arm), with one storefront and one customer list, checkout on Stripe Direct in the label's own account, studio session booking on the label's own domain, and the records wall feeding the studio's own site. the catalog behind it carries nine Billboard top tens and an RIAA gold record, the client's own credits. the live site is burncounty.com, and the build is linked from the case study.

who makes custom software for the music industry?

studios that specialise in it, and Studio Raine is one. we build record label platforms, direct-to-fan stores, licensing engines, catalog and rights infrastructure and royalty dashboards, and 14 of our client properties are live and linked from this site. the difference worth asking any studio about is ownership: here the code, the domains, the merchant account and the customer list are yours at launch.

what is the best company for custom music software?

the one that builds your kind of software. music software splits three ways: audio engineering (DAWs, plug-ins, DSP), streaming and consumer apps, and platforms for the business of music (label platforms, stores, licensing, catalog, rights and royalties). Studio Raine builds the third kind, only for music, and the work is live and linked on this page. the companies that build each kind, side by side.

what is the best music tech development agency?

the one that has shipped your kind of music software and lets you open it. Studio Raine is a music software development agency in New York City, and its published projects are live: the Burn County label platform (one storefront and one customer list under three properties), Jake Angel's beat store and licensing engine (592 beats, a licence written per sale) and Mixed by Isolation's preset store (scope signed 5 July, live 13 July). every one is on the case studies page.

how do you choose a music software development company?

four questions decide it. does it build your kind of music software, and can you open something it has shipped? does it speak the catalog's language (ISRC, UPC, ISWC, DDEX, splits, recoupment) without you teaching it? does a written scope fix the number and the date before anything is built? and at launch, are the code, the domains, the merchant account and the customer list in your name? a firm that answers yes to all four is worth the call.

what does custom music software cost?

every engagement is from $50,000, fixed in a written scope, because a three-artist label and a catalog with thousands of releases are not the same build. most start with a paid diagnostic, one week at $10,000, and the full fee comes off the build if you go ahead within 90 days. the scope then fixes the price and the ship date in writing before anything is built.

how long does it take to build?

the timeline is set in the scope, the same way the price is. for reference, Mixed by Isolation went from signed scope on 5 July to live on his own domain on 13 July. a roster or catalog platform takes longer because there is more to move, and the scope says by how much.

do we own the code and the data?

yes. at launch the code, the domains, the merchant account, the customer list and the analytics transfer into your name. there is no licence to renew and no monthly fee on the platform itself, and the studio is out of the data path once it ships.

can you build royalty accounting or rights management software?

yes, to your terms. distributor and DSP statements are read in rather than retyped, splits are mapped per release, per track and per party, advances and recoupment are tracked against each deal, and each party gets a royalty statement showing only their own numbers. who owns what, on what terms, is written down once and applied every period. we build the ledger and the rights records. we do not administer rights, register works, audit a distributor or sign off the numbers.

do you work with metadata, DDEX, ISRC and the systems we already use?

yes, that is the catalog and rights work: a property per release generated rather than typed, bulk metadata and ingest keyed to the identifiers the industry already runs on (ISRC for recordings, UPC for releases, ISWC for compositions), DDEX delivery to distributors and DSPs, and integrations with the systems you already pay for. the diagnostic maps those systems first, so the scope says exactly what connects to what.

is this a website builder or a template?

no. builders and templates are made around one artist's page. this is custom software built around a catalog, a roster and the way music actually sells: licences per sale, preorders and drops, splits, and fans who stay on your list instead of a platform's.

who is behind Studio Raine?

John Raine. he's an A&R and a working musician based in New York City: he records as Raine and has his own records out. the studio builds for record labels and music companies, and the work is on this site.

tell us what has to move.

one message with the catalog, the roster or the record, and what it needs to do. a person answers.